I build practical software across AI, computer vision, LLM developer tools, and full-stack web products. My recent work includes terminal-based LLM tooling, OCR-backed game utilities, Discord bot tooling, synthetic document rendering experiments, and Unity/C# game projects.
For more information, have a look at my curriculum vitae .
Node.js CLI/TUI for using Mindlogic Gateway models from the terminal. It supports chat, project context scanning, planning, and agent-style file edits.
DemoFull-stack Once Human utility for tracking memetic progress with Discord auth, hive sharing, OCR, chat, and a trading board.
DemoPython TTS helper library for Discord bots with multilingual playback, text filtering, FFmpeg checks, and voice-channel helpers.
DemoSynthetic document rendering experiments and Blender/Python pipeline fixes for computer vision dataset workflows.
DemoAward-winning Unity roguelike train game built during the 19th AppJam entertainment category.
DemoC++ algorithm practice and problem-solving notes for Baekjoon Online Judge.
DemoPersonal portfolio website for AI, computer vision, and software engineering projects.
Demo GithubFull-stack Once Human memetic tracker with Discord auth, OCR, hive sharing, trading board, and responsive UI.
Demo GithubNode.js CLI/TUI for using Mindlogic Gateway models with project context, planning, and agent-style file edits.
GithubPython TTS helper library for Discord bots with multilingual voices, filtering, FFmpeg checks, and playback management.
GithubUnity/C# delivery game project built during Highthon.
GithubDeep learning study notes and Python experiments from coursework and self-study.
GithubC++ solutions and study notes for Baekjoon Online Judge algorithm practice.
GithubDoc3D rendering workflow experiments and fixes for synthetic document image generation.
GithubI am interested in AI tools, computer vision workflows, and practical software products. The fastest way to explore my work is through the selected projects and GitHub links on this page.